The Manual Setup is relatively simple if you’ve done similar installations before.
Find the Non-VRCFury Chainsaw prefab in the ‘RuneFox/Chainsaw/Prefabs’ folder and drag it into your avatar’s hierarchy so that it becomes a child object of your avatar.
If you need to scale the system, only scale the Root Chainsaw System gameobject. Try not to scale any of the gameobjects inside the system itself.
Right Click the prefab and select Prefab→Unpack to unpack it, we need to do this in order to move objects out of the prefab and into the avatar’s armature later.
The holster target is intended to go behind the small of your back by default. Move it so that it is in that location.
If you want to see the Contacts that are attached to the holster you’ll need to select the Contacts Gameobject deep within the Chainsaw System at ‘PositionSystem/1HandOffset/2HandedAim/ChainsawContainer/Contacts/Holster’

Once the Holster is in the correct place, drag the HolsterTarget in your hierarchy so that it is a child of either the Spine or Chest of your avatar. I personally like using the Chest.
The right hand target, as the name suggests, goes where the right hand is. The Chainsaw is attached to the right hand target, so use that as a guide when moving the target in place

Once you have the Right Hand Target in a good place drag it in the hierarchy so that it is a child of your avatar’s Right Hand bone. On some avatars this is called the Wrist instead.

For the Left Hand Target, I recommend selecting the Right Hand Target, right clicking the Transform Component and copying the World Transform part then pasting it into the Left Hand Target and adding a minus symbol (’-’) to the front of the X part of the position.

